Autogyro 3d model

autogyro-3d-model

Sure I know you were planning on updating more times, but expectations and reality rarely match. Not that it matters much at this point in the game.
Anyway I’ve been tinkering around in 3d to make some props for Hyung to use, stuff like the autogyro which will probably come up a lot, can be modeled once and then pasted in between the drawn artwork, for speed.

autogyro

Of course art boy’s mumbling about it not fitting  his precious “style” so he probably won’t end up using it. It’s kinda bare and cartoony like this but with a few drawn textures on top it could probably blend in nicely.

Image Based Modeling: Essentials: 3D Modeling from Photographs with Greg Downing

Posted on July 6, 2009 at 11:35 am in misc. Follow responses to this post with the comments feed. You can leave a comment or trackback from your own site.

4 Responses

  1. Gillsing says:

    Of course it doesn’t fit his precious style. You know who does put 3D-modelled stuff into his art? Masamune Shirow, that’s who! And it’s a slippery slide to comics filled with glossy and toned bodies with boy hips. Soooo slippery. ;-)

    And hey, while this comic isn’t updating, I can just go read the new steampunk comic that opened across the street: Clockworks! (And since it’s new, it too is lacking readers – perhaps a link exchange might be in order?)

    • Nestor says:

      RGE, you changed your name. How confusing.

      Sure I would but his nibs doesn’t want me to promote the comic until it reaches some magical state of readiness that will forever be just over the horizon

  2. RGE says:

    Crap, I forgot to revert back to my old, familiar username. Now everyone will be confused. Oh well.

  3. Remi.P says:

    At worst make the render black and white and have him trace it

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